local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.MainID = 22031
L0_1.ActorAlias = "22031"
L1_1 = {}
L1_1.q2203101 = 2203101
L1_1.q2203102 = 2203102
L1_1.q2203103 = 2203103
L1_1.q2203104 = 2203104
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 3060
L2_1.alias = "Npc3060"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3060Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.narratorId = 2203104
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L2_1.startCheckPause = false
L1_1.Battle_start_kaiche = L2_1
L0_1.Datas = L1_1
return L0_1
